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PlayStation fans are starting to pick up on the company’s plan to acquire Shift Up, the developer behindStellar Blade. The grounds for refunding its latest exclusive have raised some eyebrows from observant members of the community.

“We will be presenting a very high-quality crossover collaboration between the two”: Stellar Blade is Already Confirmed to Have 1 Huge Crossover by Game Director Hyung Tae Kim

Theorists believe that Sony wants this passion project to fail and let the developers cave in and surrender to its rule. This wild theory is a little far-fetched but probable to assert dominance in the industry.

Fans Claim PlayStation Wants Stellar Blade to Fail to Acquire Shift Up

The gaming community is full of conspiracy theorists. In the wake of the launch of the latest Sony exclusive, the company has offered fans the opportunity to refund the game if they claim the reason was false advertising.

Sony never gives refunds this is 100% a setup to make Shift Up fail so they can buy them and control the IP.

Stellar Blade has been released worldwide exclusively for the PlayStation 5.

This is all speculation from a worked-up fan who sees the worst out of major gaming companies that seem to be picking on the little guys. Perhaps there’s some validity to this claim; however, it’d be unethical for Sony to sabotage its own game for corporate greed.

“We will be presenting a very high-quality crossover collaboration between the two”: Stellar Blade is Already Confirmed to Have 1 Huge Crossover by Game Director Hyung Tae Kim

It’s always an exciting time whenever one of the major names in gaming is about to release a new project for the current generation. Sony has enlisted the help of the talented developers over in South Korea to bring forth a new era of gaming inspired by the futuristic genre. Director Hyung-Tae Kimhas cited the work of James Cameron as an inspirationfor the studio’s first attempt at console gaming.

Perhaps Sony has other nefarious reasons for doing this act. The studio is known for developing successful mobile games and may want a slice of the pie tobreak new ground in South Korea, where console games are not that popular,but it’s a step too far. Integrity is just as important as talent in the game industry, and Sony won’t risk tarnishing its reputation.

Stellar Blade’s Hyung Tae-Kim Reveals a Deeper Meaning to the Game’s Title that is a Little on the Nose

The Censorship in Stellar Blade Is the Root of the PlayStation Acquisition Theory

Sometimes developers know exactly what the community wants, and the subtle change in tone has caught the attention of the general public. Kim is well aware of how Eve and othercharacters are sporting very revealing and daring character designs, and it was all intentional. Appealing to the masses can generate more hype for the studio’s first console game.

Stellar Blade’s Hyung Tae-Kim Reveals a Deeper Meaning to the Game’s Title that is a Little on the Nose

Any attention is good, but Kim wanted to depict strong female characters, and the censorship issue has caused conflicts with the community. Perhaps Sony felt the developers went a little overboard and wanted them to dial it back; the conservative idea of the company is clashing with the developers’ controversial approach.

Regardless, the project was a great first attempt to leap from one gaming format to another, and Sony could be interested in fleshing out the lore ofStellar Bladeand acquiring the developers to secure more coverage in all domains of gaming across the world.

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Shift Up would make an excellent addition to PlayStation Studios, and the community should wise up and not listen to anymore diabolical conspiracy theories. What are your thoughts aboutStellar Blade? Let us know in the comments!

Rouvin Josef Quirimit

Content Writer

Articles Published :1209

Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.

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