The Last of Ushas gotten no shortage of fan works and tributes, showing how much this series has resonated with its player base. Woostar, who already creates some outstanding pixel art, showcased their own interpretation of the game’s world through theirofficial Twitter account:
The art is absolutely adorable, even though you’re able to still see how dangerous and deadly the world itself is. If you enjoy Woodstar’s work and want to support them, you can purchase their The Pixel Platformer Engine as well as assets from their itch.io pagehere.
If youâre in the mood for more fanart check outthis mock posterdone by famed Japanese artist Yoji Shinkawa (who is best known as the lead character and mecha designer for theMetal Gearfranchise), this stunninggrayscale fan artof Ellie and Joel,this artist’s mashupof scenes from the game in Studio Ghibliâs iconic artstyle. Thereâs plenty of other lovely fan creations to look at as well such as Joel and Ellie recreated as anUkiyo-e Style painting, this cosplay depicting aheartbroken and exhausted Ellie,fan art postershowcasing Ellieâs evolution, or this amazingmural of Abbyappropriately painted beside a gym.
Keith Paciello, the studio animator for the game, went into great detail about the process behindits realistic facial animation. For even more insight into the developmental process behindThe Last of Us Part IIsound designer Beau Anthony Jimenez took to Twitter to detail the processbehind voicing the various Infectedenemy types, as well as crediting the talented voice actors who gave performances for them.
Some recently released numbers demonstrate thesheer amount of manpowerneeded to bring such an ambitious game to fruition. Naughty Dogâs final tally was 2332 people total to develop the game, which includes 2169 developers credited and 163 extra “thanks” to help withTheLast of Us Part II. 14 outsourced studios, two of them devoted to sound design and mixing with the other 12 dealing with art direction.
Speaking withGame Informerrecently, Laura Bailey who voices Abby, said that playing the character was one ofthe most grueling rolessheâs done, but also stated that it was one of the most gratifying experiences in her very long and impressive career.
For any newcomers to the franchise, or those who havenât playedPart IIyet, Features Editor put together a guide ofeverything you need to knowaboutThe Last of Us. And you can check outour reviewfrom Editor-in-Chief Ryan Meitzler, who absolutely adored the game. You can also read up on howPart IIportrays the five stages of grief.