Over the course of four and a half years in development, Eric Barone created one of the most popular and relaxing titles of all time. Finally releasing in 2016, Barone’s modern take on the classic SNES and PS1Harvest Moongames saw the farm sim reach global success.and eight years later, it shows no sign of slowing down or dropping in popularity.
This is mostly down to how in tune Barone is withStardew Valley, having only just released a jam-packed1.6 updatefor the game in March that saw bags of content from a new farm and fresh crops to more player menu tabs and a new calendar event. Now, he looks at wanting to move on from the game that made him successful in the first place, but he can’t promise that he’ll completely leave it behind.

Stardew Valley: Every Farm Type, Ranked
There are numerous farms to choose from in Stardew Valley. Here is every farm type ranked, including the latest Meadowlands Farm!
Looking Beyond Stardew Valley
Speaking toPC Gamer, Barone looks back at his remarkable career with Stardew Valley and how hindsight is a complex area when it comes to how popular the farm sim became. ““If I had known how popular Stardew Valley would be and how many updates and languages [it would receive], I would have spent more time up-front in a way to make my life easier for making all these updates.” expressed Barone. But overall, he adores how many people still love their time with Stardew Valley because, in his words, “The more people enjoy it, the deeper they enjoy it, the happier I get.”
Who could forget the absurdity of thedrinkable mayonnaisethat came out in its last patch? Barone had some words about this too, where he says that he always tries to adhere to player’s feedback but also likes to add in things that he personally finds fun by following his “feelings and intuition.”

Reminiscing about Stardew’s development over the years, Barone said that there were plenty of ideas he had that didn’t make it into the game, but he lives with no regrets and is now ready to move on from the game he has known and put so much work into for so long. “It felt like that was just the nature of development. I feel like I could keep working on the game forever, every aspect of the game could be enriched.” Barone then ends this with wanting to look into future ideas, “But I’ve now spent 12 years working on this, so at some point you have to move on or focus on something new.”
Don’t expect Barone to completely abandon Stardew Valley, as even though he would like to concentrate more on Haunted Chocolatier, he thinks it would be unwise not to keep his options open. “I don’t make big plans. I like to just see what happens. I don’t want to be locked down. I don’t know how I’ll be feeling,” he says. “Once 1.6 is squared away, I will try to take a break. I want to turn my attention towards Haunted Chocolatier. I’m not going to say [there’s] no chance for more updates. That would be foolish.”

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Astarion disapproves.
