Following the completion of Microsoft’s acquisition of Activision-Blizzard, the legendaryCall of Dutyfranchise is now the property of Xbox.
Phil Spencer appeared on the recent episode of theOfficial Xbox Podcast, primarily to answer questions about the acquisition and its implications. Naturally, the conversation soon turned to Call of Duty when host Malik Prince asked Spencer if Xbox would be getting any exclusive content in future instalments of the series.
While Spencer acknowledged that technically speaking, every platform is different and has different capabilities, he said they would strive for parity across all platforms (thanks,NintendoLife).
“For Call of Duty players on PlayStation, and in the future, on Nintendo, I want you to feel 100% part of the community, I don’t want you to feel like there’s content you’re missing out, there are skins you’re missing out, there’s timing you’re missing out on, that’s not the goal, the goal is 100% parity across all platforms as much as we can for launch and content,” Spencer said.
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He raised that Xbox has been excluded from Call of Duty content in the past, and he has no wish to continue this culture going forward.
“We’ve been on the other side of some of those skins and times, even this beta wasn’t on Xbox the first week. I just, I don’t think that helps the community, I don’t think that helps the game, if you’re a Nintendo player, I want you to feel like 100% part of the Call of Duty nation.”
Call of Duty has had a mixed history on Nintendo hardware. A couple of good instalments on the Gamecube followed by a series of increasingly better games on the Nintendo Wii was the peak of the series for Nintendo. There were also several Call of Duty games on the DS, which were generally favourably received for what they were.
The two entries on the Wii U, Call of Duty: Black Ops 2 and Call of Duty: Ghosts were commercial flops, essentially ending Activision’s interest in continuing to port the series.
Now, with a ten-year deal penned between Nintendo and Microsoft, Call of Duty will appear on Nintendo hardware for the foreseeable future. The realities of this remain to be seen, but Spencer seems optimistic that Nintendo players can have equal experiences to other platform owners.