Nintendo’s lineup of mobile titles brought in a hefty amount of revenue for the company in 2018.Super Mario Run, Animal Crossing: Pocket Camp, Fire Emblem Heroes,andDragalia Lostmade a total of $348 million in 2018 according toSensor Tower. This is a 15 percent increase compared to 2017. Unsurprisingly,Fire Emblem Heroeswas the outlier making $230 million accounting for 66 percent of the company’s total mobile revenue in 2018 alone.

Admittedly, it’s not exactly fair to compare Nintendo’s new mobile IPDragalia LosttoFire Emblem Heroesas it has had far less time on the market, launching in late September in select regions.Dragalia Lostimpressively boosted Nintendo’s revenue gain for the year by 17 percent, making around $58.4 million. On top of that, the game isn’t available in as many territories asFire Emblem Heroesmaking its revenue as a new IP all the more impressive.

Article image

Animal Crossing: Pocket Campmade $48.6 million in 2018 whileSuper Mario Runpulled $10 million.Super Mario Run’srevenue isn’t all too surprising considering the game is a one time buy with no microtransactions. With that in mind, it’s likely that Nintendo’s future mobile titles will include microtransactions, which isn’t necessarily a bad thing as they don’t hamper titles likeFire Emblem HeroesorDragalia Lostin my opinion.

Speaking of which, going forward Nintendo plans on launching their next mobile titleMario Kart Tourbefore the end of March. Presumably, microtransactions and the like should be expected in this gameMario Kartis one of Nintendo’s most popular series so it’ll be interesting to see how it fairs againstFire Emblem Heroesin 2019. Can the power of racing stand up to the Gacha games?

All of the previously mentioned titles (besidesMario Kart Tour)are available now on iOS and Android devices.