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With almost a month to the release ofMonster Hunter Wilds, Capcom has begun to share out some crucial information regarding the game’s progression elements – one of which marks a significant improvement overWorlds.

monster hunter wilds

In a recentMonster Hunter Wildsinterview, director Yuya Tokuda and art director Kaname Fujioka discussed these changes, preparing players on what to expect for the June 06, 2025 release.

One of these notable changes involved the procuring of in-game skills.

monster hunter wild weapons

Skills can be a lot more fluidly unlocked in Monster Hunter Wilds

Speaking in aninterview with IGN, Yuya Tokida mentioned some interesting pointers for the endgame content inWilds. In particular, this discussion centered around the use of decorations.

As decorations ultimately affect skill builds, this would naturally affect thegameplay tactics used by the player baseas well. Much likeMonster Hunter Worlds,Wildsalso follows a largely similar system – with decorations holding specific abilities or skills.

“Wilds Is Already Goty”: Monster Hunter Wilds Is Doing Away With Gender-Locked Armor Sets at Long Last

Wildshowever, makes a major departure from the usual formula here by allowing players to obtain singular decorations for skills using a process such as crafting or alchemy. This greatly increases the scope of the builds on offer – ensuring that players can customize their builds better than ever before.

“Wilds Is Already Goty”: Monster Hunter Wilds Is Doing Away With Gender-Locked Armor Sets at Long Last

In particular, this change eliminates the issue of being ‘locked out’ of certain skills inWorlds. Additionally,Wildsalso lets players activate weapon and armor skills separately, which should allow for an evengreater depth in gameplay.

The duo have yet to share finalized details on the entire process though – which is probably something best kept for the official launch.

monster hunter wilds release

Wilds is shaping up to be an exciting release

The arrival of a new, mainlineMonster Hunteris always exciting, andWildsis not looking to disappoint. In addition to the usual graphical improvements (which are to be expected since this is a current-gen only title), there is a lot more to look forward to.

For starters, the improved weapons should make combat a lot more engaging, especially the addition of a rapid fire to the Light Bowgun. These alternate modes should spice up gameplay, especially in the endgame.

“So tired of this s**t”: Monster Hunter Wilds Will Apparently Be Limited To 30 FPS On Consoles, Much To the Disappointment of Fans

“So tired of this s**t”: Monster Hunter Wilds Will Apparently Be Limited To 30 FPS On Consoles, Much To the Disappointment of Fans

Perhaps one of the more nuanced changes this time around would be a slightly heavier focus on the campaign. The campaign features a much more vibrant cast of characters, and should tell an interesting tale – something to look forward to as a newcomer.

Dipan Saha

Articles Published :396

Dipan has been contributing to FandomWire’s Gaming and Gaming Tech sections for over half a year now. He loves writing about AAA, indie and gacha games - along with dabbling in tech from time to time. Some of his favorite games include Prince of Persia (2008), Animal Well and Death Stranding.

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