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When it comes to dealing with cheaters, most game developers tend to stick to the tried-and-true permaban. It’s simple, effective, and gets the job done. But NetEase Games has apparently decided that “permanent” just doesn’t have quite enough zing to it. Their solution? A ban so long it’ll outlast most small nations’ constitutions.

Marvel Rivals artwork shows Thor using Mjolnir to control thunder.

TheMarvel Rivalsdeveloper has started handing down what might be the most delightfully petty punishments in recent gaming history. While other companies are busy playing whack-a-mole with their cheater problem, NetEase has opted for a more… generational approach to the issue.

And in an industry where many developers seem more concerned with player retention than competitive integrity, this refreshingly aggressive stance against cheaters has the community absolutely buzzing. It’s the kind of move that makes you wonder if an aimbot user has personally victimized someone at NetEase.

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A century-long timeout forMarvel Rivalscheaters

The ever-expandingMarvel Rivalscommunity collectively lost it when a screenshot started making rounds on the game’s official subreddit, showcasing what might be the most ambitious timeout since your mom grounded you “forever” that one time:

While most games are content with simply showing cheaters the door,NetEasehas decided to show them the entire timeline. The community’s reaction has been nothing short of spectacular:

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The implications of this century-spanning ban have not been lost on players, who are already thinking about the long-term inheritance implications:

This isn’t just about making an example of cheaters; it’s about sending a message. In a time when many developers seem hesitant to take decisive action against cheaters, NetEase has essentially told them to come back when flying cars are a thing (if they manage to last that long, that is).

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The move has already started bearing fruit, with players feeling more confident about reporting suspicious behavior:

The speed and decisiveness of NetEase’s response have been particularly impressive. While some gameslet cheaters run rampant for weeks or months,Marvel Rivalsis dropping the hammer faster than Thor at a whack-a-mole arcade:

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With response times like that, it’s no wonder the community is celebrating. But this swift justice stands in stark contrast to how other popular games handle their cheater problems.

When other games need to take notes

The contrast between NetEase’s approach and that of other developers couldn’t be more stark. While games likeWarzoneandRainbow Six Siegecontinue to wrestle with their cheater problems,Marvel Rivalsis out here making sure cheaters won’t be able to play again until their great-grandkids are old enough to game.

The situation in other competitive games has become so dire that even high-profile content creators are throwing in the towel. TakeWarzone, for instance, where top streamer Aydanrecently announced a break from the game, citing an overwhelming presence of cheaters and Activision’s apparent inability—or unwillingness—to address the issue effectively.

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It’s not just about the cheating itself; it’s about the message being sent to the community. While some developers seem to treat cheating as an inevitable part of online gaming, NetEase has decided to treat it like what it is: a direct threat to thegame’s longevity and the community’s enjoyment. Their approach might seem extreme to some, but in a world where competitive integrity is increasingly under threat, maybe extreme is exactly what we need.

The real question now is whether other developers will follow suit. After all, if you’re going to permaban someone, why not have a little fun with it? At the very least, it gives us all something to laugh about while we wait for the heat death of the universe—or for that banned account to become playable again, whichever comes first.

What do you think about NetEase’s century-long ban approach? Is it just the right amount of petty, or should they have made it 200 years just to be safe? Share your thoughts in the comments below!

Soumyajit Mukherjee

Gaming Writer

Articles Published :965

Soumyajit Mukherjee is a Gaming Writer at FandomWire, known for his deep dives into tactical shooters and co-op games. Since joining in June 2024, he’s focused on breakout multiplayer titles like Helldivers 2 and Marvel Rivals, bringing sharp analysis and veteran instincts to every story. His gaming journey began at a local café with the OG Modern Warfare 2, and from that very first frag, he’s been chasing the rush ever since.A former competitive Rainbow Six Siege team captain, Soumyajit has played and written about everything from CS:GO, Valorant, Overwatch, and Apex Legends to Rocket League, Call of Duty, and Battlefield. He’s proudly PC-first and has been since said LAN days… but with GTA 6 looming on the horizon, a long-overdue PS5 might finally sneak onto his setup.

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