The latest news fromFar Cry 6reveals that the game will be using third-person views during cutscenes instead of the typical first-person view that we used to see in all the previous entries of the franchise so far.

The recent Ubisoft Forward event could end with a huge surprise forFar Cryfansif the leaks wouldn’t ruin it before the show. However,Far Cry 6is still one of the biggest announcements of this Summer and its reveal trailer shows off a promising setting that seems to be bounded with a strong story-telling and a smart antagonist.

Speaking toPress Start, Navid Khavari, the narrative director behindFar Cry 6revealed that the game will be featuring third-person cutscenes. He said:

We wanted to elevate that narrative as much as we can and we introduced a whole lot of new techniques that haven’t been done on the brand before. I think the first one is, you know, we’re going to have third person cinematics, where the player gets to see their character, their customized character, in the third person and sort of interacting with all the other characters.

Featuring some big names from the TV medium such asGiancarlo Esposito as the main antagonist, and Pedro Bromfman as the music composer,Far Cry 6seems to be a big and expensive project from Ubisoft that will probably be focusing on the story much more than the recent entries of the series.

Furthermore, Khavari clarified that the game isn’t supposed to rely only on its cutscenes for story-telling. He also went on to describe how Yara is going to look like and how Anton’s regime affects the city’s environment.

“Far Cryhas such a dynamic open world and inFar Cry 6, that’s where kind of the feel and look of Yara as this moving postcard, one that you’re you’re literally walking through this postcard and has a contrast of beauty but also the impression of Anton and this sort of weighty drama. We needed to make sure those things were cohesive and live together.”

Far Cry 6will be available on February 18 forXbox Series X, PS5, Xbox One, PS4, and PC.