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Since its release in 2022,Elden Ringhas captivated millions of players worldwide with its immersive open world, intricate yet engaging lore, and challenging combat. Recently, the game got its first DLC calledShadow of the Erdtree, which improved the content and quality of the game a lot.

The DLC not only introduced new content such as new areas to explore but also started various discussions in the community. And when it comes to the final boss of the DLC, it was a massive challenge, but also, players found the boss moveset familiar.
Elden Ring DLC’s Final Boss Might be Inspired by Dark Souls 2
The final boss of theElden Ring‘s DLC Shadow of the Erdtree, Promised Consort Radahn has been giving players the run for their money as it is one of the most challenging enemies in the game. It is a total contrast from the original game where Radahn was fairly easy to defeat.
With over a month gone, players have fought the final boss multiple times, learning all its skills and how to counter him. While learning about the boss moveset,players came to an unexpected realizationthat Promised Consort Radahn’s moveset is very similar to an enemy fromDark Souls 2called Headless Vengarl.

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Reddit User, XumetaXD, posted a clip that showed the moveset of Headless Vengarl. After seeing the clip, the community is buzzing with discussions and speculating various things about the lore and why FromSoftware did this from the start (potentially copying the moveset from an older game).
Some players are happy and nostalgic about this discovery.

Meanwhile, others are remembering their past battle with the enemy.
Some players now know why they are struggling in the DLC.
The thread shows that the community is filled with nostalgia and curiosity. For some players, the reappearance of a familiar enemy’s moveset is a welcome callback toDark Souls 2, remembering fond memories.

Impact of Familiarity on Player Experience
Even though there are many similarities between the final boss inShadow of the Erdtreeand the Headless Vengarl, players are not particularly mad about this decision fromFromSoftware. Rather, players are becoming nostalgic when they think about their previous experience in the past games.
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Many believe that this approach not onlyenhances the experience for long-time fans (who played theDark Soulsgames)but also helps in invoking a sense of continuity and nostalgia among the community. This shows that with the help of several improvements to the moveset, any boss in the franchise can become a final boss level.
However, many players believe that the final boss in the popular game should not be treated the same way as non-relevant enemies or elites. While copying a moveset for these less significant enemies might be acceptable, doing so for the final battle is considered unacceptable, even if it was a great fight.

In the end, while players are struggling to defeat the final boss ofShadow of the Erdtree, the debate about whether it is a good decision from FromSoftware to copy the moveset will likely continue forever.
What is your favorite enemy to fight in the DLC? Tell us in the comment section below.
Shubham Chaurasia
Gaming Writer
Articles Published :1368
At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.