In most games, passives have little impact on gameplay and characters. However, tactical gameplay involves every second and every action.

Whether fixing a fracture in the middle of a fight or jumping from a window to flank enemies, every action has an impact.Delta Forceis a unique extraction shooter because operators' passives can help you in fights.

shepherd

By accounting for these passives into your gameplay, you can devise creative ways to take down your enemies. That’s why they’re so crucial for operators.

With that said, let’s rank allDelta Force’soperators' passives.

Sonic Defense

Passive Effect

Uses the hand device to generate anti-phase sound waves to reduce damage from blast waves

It may initially feel confusing to understand what the passive does, but all it does is give you somedamage reduction from grenades.If you’re in a tight spot, it’s hard to dodge them, and if you get hit by them, you’re in for a ride.

uluru

Repairing vests, using surgical kits, and healing the operators takes a while, which puts you at a disadvantage in intense fights. Somedamage reduction can help you in niche scenarios,but don’t rely too much on the passive overall.

If enemies throw multiple grenades at you, there’s not much you can do apart from repositioning. That’s why the passive isn’t that great, but it’s not bad either.

vyron

Battle Hardened

Stronger resistance to slowing effects from fractures and class gear

TheWarfare modedoesn’t have fractures and other ailments that we usually encounter in the Operations mode. Anyone who has played the Operations mode knows how bad they are.

Delta Force 33 days to delta screenshot

Whilefractured or injured, your vision is blurred, and your character makes noisesthat enemies can hear if you don’t use painkillers and are in a one-to-one fight with enemies; having stronger resistance to fractures will give you an edge.

Again,Shepherd andUluru grant you resistance, not immunity, so you must proceed cautiously, whether pushing on enemies or defending from a push.

luna

Dynamic Auxiliary System

Briefly increases system power when using a gadget or falling from a height, reducing fall damage and boosting movement speed.

The warfare mode has healing over time if your character doesn’t take damage. However, in the operations mode,one bad jump will result in a fracture or slightly lower health.Injuries are a nightmare to deal with in the operations mode.

As someone who often jumps without thinking, I’ve got quite an experience with fractures. That’s why I usually switch to Vyron if I feel a little jumpy before queuing for a match.

With this passive, I canexecute deep dives and have the auxiliary system save my feet.It’s not foolproof; if you’re jumping off a building, you’ll likely end up with a fracture. So, it’s not that phenomenal, but it does providedecent protection from unexpected falls.

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Enemy Analysis

Enemies damaged by Luna will be briefly marked.

Luna is an excellent operator. Unlike other operators whose passives aren’t great, Luna’s got a wallhack. Somewhat of a wallhack, to be precise.

If you shoot anenemy, they’re marked for a few seconds, letting you know of their movements. Being a tactical shooter at its core, any intel related to the enemy is helpful.

Once marked, you canthrow a grenade or a volt arrow to target the enemiesor force a chokepoint. you may be as creative as you want; that’s how good the passive is.

Tactical Slide

Uses the exoskeleton for rapid tactical slides

This one’s for Call Of Duty players out there. Do you want slides to flank enemies or get out of a finicky spot? You got it.

D-Wolf’s slides are similar to Vyron’s dashes; both can cover a decent distance. However, most people don’t know thatD-wolf’s slide works great on stairs, which means you can easily dodge a grenade or two.

Whether playingWarfare mode or Operations, theD-wolf’s slide comes in the clutch to flank enemies.You can close the distance and fill your enemies with bullets.

Rear Protection

When not used, the Blast shield will hang behind the character and block shots from behind.

I’ll take my chances in a head-on fight, but I don’t have many options if someone shoots my back. Sure, they can shoot my legs to do more damage, but usually, people target the torso. That’s what scares me the most in the Operations mode.

Expecting the unexpected is part of the game’s nature, andSineva’s passive traitreduces that possibility. With protection against enemies shooting from behind, I canfocus on going to a safe spot and devising a counterattack strategy.

Sure, he’s not got flashy passives like D-wolf or Vyron, but he’s well-protected, and that’s quite important.

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Silent Step

Increases movement speed while in stealth or crouching, with reduced noise

I don’t see people using this passivein the Warfare mode, butHackclaw is a top-tier operator in the Operations mode. You have to be silent and sneaky to maintain the element of surprise.

Withmore movement speed while crouching, you close the distance against your target and finish it off. Most operations players maintain silence and carefully devise strategies to take out enemies. And that’s where this passive shines the most.

Hackclaw’s passive traitblends perfectly into stealthy gameplay, which is really important in tactical or extraction shooters.

Swift Healing

Reduces the time it takes for nearby squadmates to use consumables in Operations and reduces the time it takes for them to start healing after being injured in Warfare

We don’t have many operators in the game likeRainbow Six Siegedoes, and it’s good to have support operators who can back you up in case you need them. Toxik’s passive is quite versatile since shecan be helpful in both Operations and Warfare modes.

There’s barely any time to heal properly in Warfare. However, healing matters a lotin the Operations mode. The faster you get back on your feet, the faster you may get to the enemy or back off from a fight.

Herpassive helps save crucial time during battleby reducing the time for the entire squad to use consumables.

Expertly Rescue

He uses the Hive-Tech pistol for more flexible rescues and heals more HP to the rescued. Removes the negative effect of reduced Max HP in Operations

Stinger is genuinely a powerful support character. Whether it’s Operations or Warfare, his skills help you rescue teammates and smoke enemies' line of sight.

If you’re playing Operations, you’ll suffer from reduced maximum HP every once in a while. That’s just a byproduct of prolonged fights against other players.

However, ifStinger rescues your character, the debuff goes away,and you get back on your feetwithout suffering any HP reduction. That’s why his passive is so good. Smoke your teammates, carry or rescue them, and there won’t be any lingering debuff.

Delta Force: Operations Mode Guide

Kit up at your base, plan your raid, and retrieve as much loot as your little legs can carry.

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