Paradox Interactivereleased their August and final developer diary forCrusader Kings III.This one goes over several more features such as performance and AI, modding, legacies, and achievements. You can watch the full video below:
One of the biggest breakthroughs they had in improving both performance and AI was the introduction of systems versus programing individuals. This freed up more time to focus on other mechanics and significantly reduced crashes and other strange breaks. They delve further into how the AI was balanced in various ways to avoid too much player frustration.
After that they discuss how they’ve made the game more mod friendly to better support the community, and then on to the powerful impact that Legacies and Achievements have on your campaign.
According to Game Director Henrik Fåhraeus concerning the latest installment: “Crusader Kings IIIis a grand medieval simulator where you are free to live out any plausible ruler fantasy that we could think of – but not without challenge. Seeing its predecessor explode in popularity was very satisfying, especially considering that user friendliness was never our primary goal. Now we have a chance to address an even larger audience.”
The official site also details what to expect from the latestCrusader Kingstitle:
Meanwhile, for those wanting to sharpen their skills for next year,Crusader Kings II‘s base game is now free to play for Steam. There’s also plenty of DLC content once you run through the main campaign such as theMonks and Mystics Expansion,Jade Dragon Expansion, and theHoly Fury Expansion.
If you’re a fan of board games, theCrusader Kings The Board Gamewasfully fundedon Kickstarter just last year. Not only didCrusader Kings IIIlaunch for PC via Steam, it’s also included in Xbox Game Pass for PC. Be sure to check out my very own extensive preview of the gamehereas well and stay tuned for my in-depth review of the title.