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Many major video game studios producing first-person shooters still haven’t mastered the art of skill-based matchmaking (SBMM),Call of Duty: Black Ops 6is another prime example. Over the years, Activision has produced many exciting multiplayer experiences through variousCall of Dutygames, but it still struggles to make the gaming experience fair for everyone.

The game, which was co-developed by Treyarch and Raven Software, takes SBMM seriously only to a certain extent, however, players strongly believe that it is a mix of SBMM and EOMM (Engagement-optimized matchmaking). There is speculation that the studio has used an algorithm to make the overall experience “artificial.“
Call of DutyFans Believe That Black Ops 6 Uses An Algorithm That Makes The Multiplayer Experience Artificial
A screenshot of aCall of Duty: Black Ops 6player is going viral on the r/blackops6 subreddit, briefly describing the matchmaking process in Activision’s latest game. The player believes that the game uses an algorithm that is a mix of SBMM (Skill-based matchmaking) and EOMM (Engagement-optimized matchmaking).
Call of Duty: Black Ops 6 Multiplayer Review – Don’t Call It a Comeback (PS5)
The player believes that the game initially matches a player with other players who are worse, giving them an exciting experience, but the same player can find themselves getting destroyed by other better players later. The player believes that the game uses an algorithm that gives players a 60/40 balance between good games and bad games to keep the players hooked.
The conclusion is that the matchmaking process inBlack Ops 6is artificial as the algorithm is designed in a way to keep players addicted. In the past, players matched with randoms, which was indeed frustrating sometimes, but it still felt like an authentic, competitive experience.

Players Are Not Satisfied With The Maps InCall of Duty: Black Ops 6Multiplayer
At launch,Black Ops 6featured 16 different multiplayer maps: Babylon, Derelict, Lowtown, Payback, Protocol, Red Card, Rewind, Scud, Skyline, Subsonic, Vault, Vorkuta, Gala, Pit, Stakeout, and Warhead. The latest addition to this map pool is the classic Nuketown map from the Black Ops series, however, this isn’t enough.
“Not even Advanced Warfare’s jetpacks were this ridiculous”: The Most Advertised Feature of Black Ops 6 Becomes its Doom, Divides Fans
New maps are indeed exciting but the existing ones are so bad thatplayers just can’t stop complaining. Some believe that some maps are too small, leading to unfair and unexpected kills due to a flawed spawn system. On top of this, players have started usingthe Recon Combat Specialty perkas it allows them to see through walls for a brief period, making the game unfair for everyone else.
The game had a decent launch but if Activision wants to maintain a steady player count, it must roll out immediate updates to rework various aspects such as matchmaking, perks, bugs, and weapons.

Do you think the maps inCall of Duty: Black Ops 6are the issue? Share your views in the comments!
Farhan Asif
Articles Published :1696
Farhan Asif is a gaming writer at FandomWire who specializes in video games/franchises like Helldivers 2, GTA, and Call of Duty. Apart from 1600+ published articles for FandomWire, he has also written more than 750 articles for AnimatedTimes. He has a passion for coding and is pursuing a degree in computer science. During his free time, Farhan loves to play video games and hopes to create a video game of his own one day.
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ActivisionCall of Duty: Black Ops 6

