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Bethesda’s space RPG,Starfield, was the company’s first new IP in 25 years and had a lot behind it to be something special. However, the title failed to hit the mark as it couldn’t match the high standards set by the studio’s previous work.

In-game image from Starfield

Even though Bethesda constantly updated the game and even gave usShattered SpaceDLC, it couldn’t be steered away from its core issues. Many believed that the game’s objective of winning the console war for Xbox was a massive failure, but according to Phil Spencer, it was never meant for that purpose.

Starfield‘s Goal Was to Put an End to Console Wars

Even thoughStarfielddidn’t deliver on expectations, its initial phase of release was quite a success. It became the most-played Xbox title, with 6 million gamers during the early access. It has also become the most pre-installed game since Game Pass’s release in 2017.

A Disastrous Flaw in Todd Howard’s Bethesda That Made Starfield Dev Quit Thankfully Never Affected Fallout, Elder Scrolls

The PlayStation fans have always been frustrated with the game’s exclusivity for Xbox consoles. However, in an interview withThe Washington Post, Xbox Chief Phil Spencer opened up about the exclusivity of certain Xbox titles, such asStarfield,and stated that he’s looking to change that.

I spent a lot of time thinking about how the game industry is going to grow, and my view is that it grows if there’s less friction of a player anywhere wanting to find their game, and closed platforms create real barriers to that

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Microsoft’s initiative to break console exclusivity started earlier this year with four games.Sea of Thieves,Hi-Fi Rush,Grounded, andPentimentall have PlayStation ports. Even Xbox’sCall of Duty: Black Ops 6dropped on PS4 and PS5 as well.

Rumors suggest that Microsoft is planning to get more aggressive with ports, with evenStarfieldjumping ship to PS5 soon. Time will tell if there’s any truth to such rumors, but it’s great to see that Spencer recognizes the need to break the barriers and unite all gamers to experience the best titles out there.

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StarfieldMight See a Sequel Down the Road

It seems like Bethesda wants to learn from the mistakes of the firstStarfieldand present us with a sequel that wins our hearts. In aninterviewwith Video Gamer, former Bethesda developer Bruce Nesmith opened up aboutStarfieldand stated that it’s destined to serve as an excellent path for a future RPG.

Nesmith believes that the first couple of entries in any series tend to be rough around the edges while still showing hope, thus serving as a crucial tool for any franchise to kickstart. That’s what he believes will happen withStarfield.

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It’s 100% Worth it to Buy Starfield: Shattered Space DLC If You Grew Up Playing Bethesda Games the Old School Way

Although he’s convinced thatStarfieldwill eventually get a sequel, the chance of that happening anytime soon is quite low. Currently,The Elder Scrolls 6is Bethesda and Todd Howard’s top priority. Once that project sees the light of the day, Bethesda will start working onFallout 5.

If the AAA game development period doesn’t get any longer in that time,Fallout 5could hit the shelves around 2034. TheStarfieldsequel might drop in the late 2030s at the earliest.

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With that said, where would you like to see Bethesda head down withStarfieldIP? Let us know in the comments below.

Dhruv Bhatnagar

Articles Published :1195

With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.

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