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WhileAssassin’s Creed Shadowsinitially faced controversy surrounding its protagonist’s origins and criticism for stiff gameplay, the delayed release to February 14th appears to have allowed developers to address key concerns. With improvements across various aspects, the game is now receiving a much more positive response from the community.

An in-game screenshot of Assassin’s Creed Shadows from Ubisoft.

In a recent interview, game director Simon Lemay-Comtois shed some light on the development process and revealed major details about new gameplay mechanics and interactions. He shared that the team aimed to pay homage to the iconic katana by integrating a new slicing tech feature into combat and open-world interactions to create a more immersive experience.

Assassin’s Creed Shadowsmarks the return of the katana

While the katana was a part of various installments in theAssassin’s Creedseries likeUnityandRogueas an exotic weapon,Shadowsis taking it a step further by giving it the full spotlight. This time, the iconic weapon is central to both the narrative and gameplay.

Players will be able to wield the katana as the samurai Yasuke (who can use other weapons as well). In aninterview, Lemay-Comtois explained that the team wanted to explore its versatility and power like never before.

Assassin’s Creed Shadows protagonists standing next to each other.

So, to achieve this, they developed a new slicing tech and incorporated it into the game’s combat and environment. He said:

There are so many aspects to it, but for the destruction in particular, we really wanted to pay homage to the katana. You can slice through rocks, according to legends, so we developed some slicing tech.

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By developing this tech, the team showcased their dedication to authenticity. However, the goal wasn’t only to honor the katana’s legacy but also to showcase the capabilities of modern technology present on the table.

Assassin’s Creed Shadows: If Ubisoft Doesn’t Include a Fan-favorite Mission Type from AC3, We Riot

Now, players can observe and use their environment dynamically, which allows them to observe the destruction of objects in intricate detail. With the help of katana, players can cut a variety of objects, from boulders to individual oranges. The attention to detail ensures that the weaponfeels true to its lore and role in Japanese history.

Ubisoft wants to showcase next-gen technology

Lemay-Comtois further explained that the development team wanted to harness the power and capabilities of current-gen technology to push the boundaries of realism and immersion inShadows.

By doing so, they introduced unique environmental features, such as realistic seasonal changes. Players can now experience snow that accumulates over time naturally and sakura petals that move dynamically with the wind, creating a vivid and lived-in world that feels real and breathing.

assassins creed shadows world

“So an RPG that plays itself”: Assassin’s Creed Shadows Canon Mode is Exactly Why Many Would Rather Play Baldur’s Gate 3

As fans prepare themselves to step into feudal Japan through the sandals of Yasuke and Naoe, the katana stands as a symbol and creates a bridge between the series’ past innovations and its exciting future, all while offering a very fitting tribute to one of Japan’s most legendary creations.

In the end,Assassin’s Creed Shadowsgameplay looks very promisingnot just as a new adventure in the series but also as a tribute and celebration of the craft and culture that shaped feudal Japan.

“So an RPG that plays itself”: Assassin’s Creed Shadows Canon Mode is Exactly Why Many Would Rather Play Baldur’s Gate 3

Are you excited aboutShadows, or do you still feel that the game is going to be subpar? Share your thoughts with us in the comment section below.

Shubham Chaurasia

Gaming Writer

Articles Published :1368

At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.

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Assassin’s CreedAssassin’s Creed ShadowsUbisoft