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ThisAlone in the Darkchapter 3 puzzle guide is here to ensure that your journey continues without much hassle. At the beginning of Chapter 3, your protagonist has managed to solve the medallion puzzles and find themselves back at Derceto. You’ll be holding onto aChest Keyand aletter.

The next areas ofAlone in the Darkare going to test your wit against a bunch of different and new puzzles that will require you to keep track of all the unique items in your possession. Without spoiling any details, let’s dive straight into it.
Alone in the Dark Chapter 3 Puzzle Guide and Walkthrough – Convent of Taroella and Gallatin Street
Once you’re through with Chapter 2, Return to the Drawing Room area, and locate a telescope. A quick puzzle here will reveal how the lenses align, leading to a wall-mounted puzzle. It’s a simple one and gives you a code;9-4-1which is used to enter the Convent of Taroella. Next, head to the Dining Room, moving towards the Main Parlor.
Alone in the Dark Review (PS5)
Once you locate a small library, jump into the catacombs and locate the grand library.Alone in the Darkis full of creepy places like this one, but don’t be scared away! You’ll just need to be careful of a cross-shaped socket found on a pillar. This leads to another ladder, that eventually takes you to floor 2. A similar pattern then gives you access to floors 3 and 4.
You’ll be making your way through a clerestory to the other side of that floor. Remember to add thecrossto the pillar next to the elevator, as this lets you enter it and pick up abook. Next, a cutscene will lead you to Gallatin Street.

Navigate through this area ofAlone in the Darkuntil you see a small boathouse. Find a ladder that leads you to a desk with acrane keyon it. This key is used to operate a crane and helps you enter the sewers. Next, follow a ladder into the warehouse where you can find an office and a safe code from a cabinet. The code isL4-R5-L4. Once opened, you’ll obtain thecargo manifestoand theTommy Gun.
Once you make your way out of this area, there’s one puzzle coming in the way of your nextAlone in the Darkadventure. This is the sarcophagus puzzle which requires a talisman. Right behind, you’ll notice a bunch of symbols that match with Perosis journal and the familiar zodiac signs. The code here is258.

Uncovering the Desert Standing Stones
Alone in the Darkis full of interactable objects, and this next area is going to make you work for it. Head towards the dunes where you can pick up a rope. This rope is used on the wire anchor, leading to a cutscene.
Alone in the Dark Chapter 1 Puzzle Guide and Walkthrough – The Talisman
As you traverse the next area, you’ll find alensthat can be picked up. Add it to the lens holder pull the lever by the door, and point the beam towards the eye right above the door. This will unlock it. Make sure you also pick up theancient pickin the room.
Upon descending into the next zone, you’ll have to destroy a barricade that reveals yet anotherlens. Enter the hallway next, and keep moving until you can direct the lens once again towards the eye on the box, and pick up the thirdlens.

Another set of stairs will lead you to the side of a balcony, where you can add this lens to a holder. Direct this beam towards the mirror that’s at the left of amassive statue. Doing so will activate the lends right above the statue. Head up to it, and direct it towards theplatefound on the floor. Next comes an escape sequence. Without spoiling much, you’ll find yourself interacting with anotherplatethat triggers a cutscene.
The cutscene lets you take a closer look at the Dark Man’s Contract and a Sacrificial Dagger. This is what leads us to Chapter 4 ofAlone in the Dark.

What are your thoughts on this chapter ofAlone in the Dark? Were you able to navigate the areas smoothly? Let us know in the comments below.
Tanay Sharma
Articles Published :636
Tanay is a gaming writer who wears more hats than Red Dead Redemption 2 characters. He’s a musician, writer, voice-over artist and adores interactive media. He covers everything from game reviews to interviews with developers. His favorite games are the ones with memorable stories and characters. He’s also pursuing a master’s degree in Behavioral Sciences. No, he won’t read your mind.