From the moment that Link first stepped out onto the open plains of Hyrule in the opening moments ofThe Legend of Zelda: Breath of the Wild, I knewI was playing something special. As the first game that I owned when getting my Switch at launch (as I’m sure was the case for many of us),Breath of the Wildjust had a certain magical quality to it that instantly made me fall in love with it in a way that I wasn’t sure could be replicated…at least until now.

As the perfect capstone toNintendo’s jam-packed E3 2019 Direct last week, we got the surprising (but not unexpected) reveal that Nintendo is at work ona sequel toThe Legend of Zelda: Breath of the Wild. Given that we’ve only had a handful of direct sequels to previousZeldagames, especially to one of the series' best entries yet, it’s not hard toimagine what the possibilities are with a sequel to a game as beloved asBreath of the Wild. That said, following upBreath of the Wilditself will surely be a challenge given how much the title broke new ground for the series, giving a slight sense of “Where does Nintendo go from here?”

The Legend of Zelda: Breath of the Wild sequel

While details on the exact nature of the sequel are still pretty vague, here are a couple of things that I am hoping to see from theBreath of the Wildsequel based on our first glimpse of it from the reveal trailer.

Deliver a deeper, darker story

By the far the most striking element of the trailer forBreath of the Wild’s follow-up was the fact that things seem to be moving in a bit of a darker, more ominous direction. Starting with Link and Zelda as they explore what appears to be a catacomb in the underground of Hyrule, things take a turn quickly at the appearance of a shriveled corpse-like figure that points toward a dark new force (or perhaps a familiar one) for the heroes to face.

TheZeldaseries has been no stranger to taking things into a darker direction, as we saw most notably with titles likeThe Legend of Zelda: Majora’s MaskandTwilight Princess. Even the brighter, more colorful games likeWind WakerandBreath of the Wildhad their moments of darkness, but what we’ve seen from the trailer so far gives off a far more intimidating and nefarious vibe, more than I can ever remember from the series before.

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Given the especially eerie skeletal being that we saw near the trailer’s end, it makes me all the more curious of how far Nintendo is willing to go to push theZeldaseries into a darker direction, within reason. While I don’t expectZeldato go fullyDark Soulsany time at all in the near future, the reveal trailer still intrigued me as far as what this can mean for the story direction of theBreath of the Wildsequel.

Bring us to new and unseen parts of Hyrule

If there was anything to be taken away from the experience of playing throughBreath of the Wildfor the first time, it was the fact that the game not only delivered a fresh 3D open-world take on theZeldaseries, but immersed us in an open-world that rivaled some of the genre’s best titles out there.

Breath of the Wildwas immediately gripping for the fact that it gave players so much more freedom than ever before in aZeldagame, and its take on Hyrule captured a breadth and scope unlike any other. With the wide range of environments that players traveled across inBreath of the Wild, from the opening in the Great Plateau to the great expanse of the Gerudo Desert, the game was rich with diverse landscapes to explore, and I hope to see its sequel expand on that even more.

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That said, it would be too easy to simply drop players back into the familiar world of Hyrule that we last explored inBreath of the Wild, as rich and detailed as it was. This is why I’m hoping that the sequel toBreath of the Wildeither brings us to either a completely new area removed from the action of Hyrule (or adjacent to it) or, as hinted at by the reveal trailer, that we might get to explore entirely new environments that give us new dimensions to a place we’ve come to know so well before.

Expand on how players can interact with the world

Along with the expanded scope that its open-world brought, one of the other most impressive elements ofBreath of the Wildwas how open it was to giving players the opportunity to explore the world in their own way. From the game’s weather system that brought its own unique challenges, to cooking food and crafting,Breath of the Wildexcelled at making players feel like a part of its world and for providing nearly limitless possibilities, and I can only imagine that the sequel will deliver in some ways on what madeBreath of the Wild’s open-world so vivid and memorable.

What exactly that is…well, I’m not exactly sure yet.Breath of the Wildwas pretty extensive in delivering a vast world with plenty of player choice and variety, but it still feels like it only laid the groundwork for giving players so many choices in taking on its world. I still am continually surprised at the ways that players have utilized its physics and weather systems to pull off some insane stunts, or how players have mined some ofBreath of the Wild’s most obscure secrets.

The Legend of Zelda: Breath of the Wild sequel

In that way, I can only hope that its sequel manages to bring in some new elements – whether gameplay, storytelling, or otherwise – to give players an expanded scope of their interaction within Hyrule. Though some ofBreath of the Wild’s mechanics are ones I typically don’t enjoy in other games – like its survival elements and weapon degradation – they managed to coalesce perfectly here, and I can only wonder how deep the upcoming sequel can go to further that player connection with the rest of the world.

Give us a new threat to face

If there’s anything that you can surely bet money on when it comes to a newZeldagame, it’s the fact that we’ll most likely be fighting Ganon in some capacity by the game’s end. As was the case withBreath of the Wild’s climactic fight against Calamity Ganon, the reveal trailer for its sequel suggests that some dark force is afoot threatening the realm of Hyrule, and there’s a pretty safe chance that the shriveled up corpse we saw at the reveal trailer’s end belongs to the one and only Ganon himself.

That said, while watching the trailer, a pretty big part of me hopes that this isn’t the case and that it might be some other darker, more nefarious force being awakened. Or, perhaps a bait-and-switch that sets up for a return fight against Ganon, only to have players encounter another more pressing force to face in theBreath of the Wildsequel.

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While Ganon has taken on various forms and shapes over the pastZeldatitles, I just can’t help but hope that this sequel will take the opportunity to give players an entirely new enemy (or some other evil force in hiding) to battle against, if only to give the sense that there are darker, more mysterious forces at play in the realm of Hyrule.

Let us play as Zelda

This is a pretty obvious request that comes up with nearly everyZeldagame, so it’s what we might call a “no-brainer.” That said, if there’s any element from a follow-up game toBreath of the Wildthat would help make it stand out from the previous title (or from the series at large), it would be finally giving players the opportunity totake on the role of Zeldain a more engaging, meaningful way by playing as her.

While she has been playable in the series' spinoff games likeHyrule Warriorsand the recently-releasedCadence of Hyrule, giving players a chance to play as Zelda in a mainline entry would not only be a huge moment for the series, but also provide a great opportunity for deeper storytelling in the sequel.Breath of the Wildalready featured a great foundation for Zelda’s development as a character beyond just having to be saved by Link, and giving players the chance to experience the journey as her (or at the very least alongside her) would be a monumental shift for this series that has spanned so many decades and generations.